You’ll move about on a world map from location to location, each location containing a battle, dungeon, or a locale relevant to the story such as a castle or outpost. Gameplay in Fire Emblem Echoes is fairly similar to previous games in the series. Throughout the game you’ll take control of both Alm and Celica as their parts of the story play out, playing one chapter as Alm and the next as Celica, and so on. A few years pass and we’re told about a war taking place throughout the continent of Valentia between the Zofian and Rigelian armies. Following the battle Sir Mycen states that Celica must leave the village for her safety, but also says that Celica and Alm will reunite someday.
FIRE EMBLEM ECHOES HOW TO
This is done via a tutorial battle where you learn the basics of how to play. Right before the group is attacked by Slade, Alm’s grandfather Sir Mycen steps in and drives Slayde and his men back. They and their friends are attacked by a man named Slayde who’s seemingly looking for Celica for some reason. The game begins with a prologue that introduces you to the two major protagonists: Alm and Celica. With this game being a remake of Fire Emblem Gaiden on the Nintendo Famicom which was never officially released in the US, and with as popular as the Fire Emblem series has become in the US over the years, let’s see if Fire Emblem Echoes: Shadows of Valentia lives up to the expectations the series has set in previous titles. While I haven’t had the chance to play Fire Emblem Fates I did get the opportunity to check out Fire Emblem Echoes: Shadows of Valentia on the 3DS. A while back I reviewed Fire Emblem: Awakening for the 3DS and while it was the first major experience I had for the series, I considered it one of the best 3DS games I had ever played and judging by a lot of people’s experience with it, I wasn’t alone in that train of thought.